I am a Game Design graduate from the University of Suffolk.
Beyond Skyrim is a modding community for The Elder Scrolls V: Skyrim. I am part of the team working on the Elsweyr region mod. Claims for assets are posted on the team Trello, where I can pick what claims I would like to work on. I then model and texture the asset/s based on the provided concept art, and according to the technical requirements (tri count, texture resolution, etc.). I submit my work for review at the end of both the modelling and the texturing phase, and iterate on the feedback given. Once the work has been approved, I implement the asset - I apply a custom-made collision to the asset/s and convert the textures to the .dds format required by The Elder Scrolls V: Skyrim.
I was part of a team that worked on a brief given to us by a client to create a virtual classroom environment for lessons to be hosted online. My role was to create the interiors and exteriors of some of the buildings present in the environment, which included modelling and texturing them.